ADVENTURE PATHS WILL BEGIN TO CLOSE SOON!
LIMITED SEATS AND TABLES REMAIN!
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Abomination Vaults
Epic map! Descend into the depths of the Abomination Vaults, a sprawling megadungeon teeming with deadly traps, monstrous foes, and lingering evil. Deep within, the sinister sorcerer Belcorra Haruvex stirs once more, threatening to unleash an army of horrors upon the world. Only the bravest heroes can stop her return—but will you survive the darkness below? A dungeon-crawling adventure for levels 1-10.
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Seasons of Ghosts
Something is wrong in Willowshore. Nestled along the eerie Specterwood in the haunted lands of Shenmen, your hometown has always known supernatural threats—but this summer, something far worse arrives. As evil spirits rise, sinister fiends lurk, and ancient curses awaken, you and your fellow locals must stand against the darkness or see Willowshore consumed by the Season of Ghosts. Levels 1-12.
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Wardens of Wildwood
Popular! Tensions run deep as civilization and nature clash once more. At the annual Greenwood Gala, where druids and diplomats renew a fragile peace, old grudges resurface, and unseen forces threaten to ignite war. As the fate of the Wildwood Lodge and the forest itself hangs in the balance, will you broker peace or watch the treaty crumble into chaos? A tale of diplomacy, mystery, and conflict. Levels 5-15.
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Kingmaker
Classic! Claim your destiny and forge a kingdom of your own! In Kingmaker, you and your party will rise from wandering adventurers to rulers of the Stolen Lands, battling ruthless bandits, monstrous threats, and otherworldly forces. Will you lead with honor and justice, or will power corrupt your rule? Every choice shapes the fate of your realm in this epic sandbox adventure. Levels 1-20.
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Prey for Death
High-level AP! The Red Mantis assassins are feared across the world—those they slay stay dead. But when betrayal turns the hunters into the hunted, you must clear your name while staying true to the deadly code of your order. As deeper conspiracies unravel, will you uphold the legacy of the Red Mantis or become prey yourself? A thrilling adventure of deception, loyalty, and deadly precision. Levels 14-18.
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Stolen Fate
High-level AP! Fate itself is under siege, and only you can stop its theft. Chosen by the power of a magical Harrow deck, you and your allies are thrust into a desperate race to recover a scattered artifact tied to the destinies of all who live on Golarion. As powerful forces vie for control, the future hangs in the balance—will you reclaim fate or see reality unravel? A high-stakes adventure for levels 11-20.
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Gatewalkers
A long-standing curse has lifted from Sevenarches, but new dangers rise in its place. Hostile druids, deadly fey, and fearful townsfolk stand between you and the truth—an enigmatic bogeyman pulling the strings from a realm of shadows. To survive, you must reclaim lost memories, unravel dark mysteries, and step beyond the Seventh Arch. A paranormal adventure for levels 1-10.
WHAT IS AN ACCELERATED ADVENTURE PATH?
Finally, you’ll finish an Adventure Path in under three years! Many groups struggle to meet weekly, monthly, or whatever the schedule is. Life happens, and we get that. We want you to play for the entire weekend, and by the end, you'll have finished the whole adventure with its beginning, middle, and end! Start with a new character and end with a complete story. That’s what we do… so you’ll have an epic tale to discuss for years!
Our curated APs are accelerated to get you to the action and make sure you hit all of the “Big Epic Roleplay Moments” and the “Big Boss Battles”; you’re the “Big Damn Heroes,” and the world needs your help! Each session throughout the weekend will take you to impactful mile markers in the story. Starting on Friday morning and ending on Sunday afternoon, you’ll enjoy playing through our guided Adventure Paths with the fulfillment that you did everything meaningful in the game.